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Order Amazon Add-on items without minimum order value

I have to admit that living in the US made me a big fan of Amazon Prime. One thing that annoyed me recently is that Amazon is listing more and more products as Add-on items. Which means you have to reach either minimum order value (MOV) of 25 Dollar or you have to order it along with a non Prime article. Luckily I discovered a way to resolve this issue. What you need is two different Amazon Add-on items, an Amazon Prime Account as well as two different shipping addresses (like your home address and PO-Box or your neighbours address). Just follow these six easy steps:

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Creating 3d magazines with blender


As I am still working  on my ARCHVis (which will hopefully be finished soon ;-)) I was searching for some good 3d models of magazines to place them on the kitchen table. Unfortunately I didn’t find any that met my requirements, so created my own ones.  There is one on blendswap, for my opinion it’s a bit to angled but it’s with checking it out anyway. You can find our version in our Download Area with slightly different textures. Continue reading

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ball in maze android game made with blender and Unity 3d- update 2

II. update of our pre-project

The last days we have worked on a ball in maze test scene for getting a bit more into unity and game coding. Things are now working smoothly and  all coding errors should be solved.

First there were greazy bugs like when you fell through the hole with the ball the whole game started to crash. Sitting in front of the screen searching through the lines of code and the properties is sometimes quite painstaking but that’s the only way to learn it:-) Having the malefactor found is often quite fun…

Apropos learning… Let’s see what we’ve learned the last days:

-How to import meshes and textures
-How to use GUI-Textures
-How to set up Mesh-colliders
-How to create an achievementsystem (at this point thanks to Patrick Boelens)
-How to script Java Scripts working with the accelerometer
-How to export for Android

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ball in maze android game made with blender and Unity 3d-update

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Good day,

it’s been a while since we have updated our webpage. But we have brought some good news in our baggage…;-)  The last days we have worked on a .blend and a unity- file to do some testing on baking maps, exporting and coding. There is still some work to do to run everything smoothly. The scripting process is still not completely finished and the lighting for example could also do a bit of work, but anyway…

You can download the .blend in our download area. Note: This file is without the lettering. You can modify it, reuse it, throw it on the junk or just do with it what ever you want…

Please go to the download tab for downloading the files

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