We have recently played around with HDR's by Peter Guthrie in Blender and Cyles. I've attached a render below. The scene is showcasing a classical room and a lamp model by chocofur. I mainly created this scene in order to test lighting with only a sunlamp and a hdr for the sky. I've used an … Continue reading Peter Guthrie giving free hdr’s away
Today I picked up an idea I had for quite a while. I wanted to build a game mod (short for modification). 🙂 The rear weight is intended to be used in the Farming Simulator 2015. I started with blocking out the rough shapes and assigned some simple materials and textures. The render below shows my … Continue reading How to create a Mod with Blender for theFarming Simulator 2015
Our author Markus has created some more attractors. Check out his website to see more attractors and to get all the necessary information needed to create your own attractors in Blender and Cycles.
One day ago I came across this behance.net project by "chaotic atmosphere". It really caught my attentation. Until then I've seen attractors several times and I was really eager to create a few own ones . The Lorentz attractor by Metrowind was probably the very first attractor that I've seen in my life. These are … Continue reading Attractors created with Blender
I've recently finished modelling the osso chair in Blender. Initially I started modelling this chair for my ongoing ArchViz-project. In this article I'll describe modelling, texturing and rendering this wonderful piece of furniture briefly. At the end of this post you'll also find a download link to use this chair in your ArchViz projects. Modelling … Continue reading 3d model of osso chair made with blender and cycles